Full-cycle Game Development
Development from concept and prototyping through production, testing, and release. We bring design, engineering, and art together to build games for PC, consoles, and VR.
Independent studio creating original games and providing co-development, porting, art, and engineering services for PC, consoles, and VR.
PlayMagic is an independent game development studio founded in 2003. We create original games and provide development, art, and engineering services for PC, consoles, and VR.
Our team has contributed to AAA and AA projects for studios and publishers across the industry. We are licensed developers for Sony, Microsoft, and Nintendo, with VR experience covering prototyping, engineering, and art production.
For our original games, we believe that story is the soul of great games.
Selected projects and PlayMagic's contributions across PC, consoles, mobile, and VR.
Explore our original titles in development.
From complete game development to specialist support, PlayMagic works with studios and publishers across PC, consoles, and VR.
Development from concept and prototyping through production, testing, and release. We bring design, engineering, and art together to build games for PC, consoles, and VR.
Experienced developers working alongside your internal team. We provide engineering, art, and design support for defined features, production milestones, or longer development assignments.
Platform adaptation and performance engineering for PC and consoles. Our work covers profiling, memory and rendering optimisation, platform integration, and technical release support across Unreal Engine, Unity, and custom engines.
Art production for game environments, assets, and animated content. We support modelling, texturing, rigging, animation, and engine integration, following your visual direction and technical requirements.
Gameplay systems, engine integration, and tools that support game production. We help teams develop features, improve workflows, resolve technical problems, and maintain reliable development pipelines.
Virtual reality development combining immersive interaction, spatial presentation, and hardware-aware optimisation. Our experience includes prototyping, engineering, and content production for VR games.
Supporting game developers and publishers since 2003.


















































Join PlayMagic's remote team and apply your skills across game development, art, design, and technology.
PlayMagic is seeking a Senior Technical Artist who can solve visual and production problems through a combination of artistic understanding and technical expertise. You will help artists work efficiently, improve content performance, and develop maintainable tools and rendering solutions.
Include your CV and technical breakdowns showing the problem, your contribution, and the resulting improvement in workflow, quality, or performance.
Salary: DOE
Apply nowPlayMagic is looking for a VFX Artist with a strong eye for motion, timing, shape, and colour. You will create and implement effects that support visual direction and communicate gameplay clearly, while meeting technical and performance requirements.
Include your CV, reel, and selected effect breakdowns identifying your artistic and technical contributions.
Salary: DOE
Apply nowPlayMagic is seeking a Senior Environment Artist with strong artistic fundamentals and experience delivering environments in a game engine. You will develop and assemble scenes, maintain visual consistency, and work with design and technical teams to achieve quality within production constraints.
Include your CV and portfolio, identifying your asset creation, materials, scene assembly, and collaborative contributions.
Salary: DOE
Apply nowPlayMagic is looking for a Concept Artist with strong visual design skills and the ability to communicate ideas clearly. You will explore visual directions and develop concepts that give production teams useful guidance on form, construction, materials, and style.
Include your portfolio and relevant experience, showing sketches, design alternatives, final concepts, and production callouts where available.
Salary: DOE
Apply nowPlayMagic is seeking a Cinematic Artist with strong visual storytelling skills and practical experience building sequences in engine. You will work across camera, staging, timing, and scene assembly, developing cinematic content from initial planning through final polish.
Include your CV and reel, identifying your camera, editing, staging, and implementation responsibilities.
Salary: DOE
Apply nowPlayMagic is looking for a Lighting Artist with a strong artistic eye and an understanding of real time rendering. You will develop lighting that supports visual direction, readability, and atmosphere, working with art and technical teams to deliver consistent results.
Include your portfolio, relevant credits, and breakdowns showing your lighting contribution, setup, and technical considerations.
Salary: DOE
Apply nowPlayMagic is seeking a Senior 3D Artist with strong asset creation skills and a reliable production workflow. You will create polished game content from briefs and concepts, balancing artistic quality, efficient construction, and technical delivery requirements.
Include your CV and portfolio with asset breakdowns, topology and texture examples, and a clear account of your individual contributions.
Salary: DOE
Apply nowPlayMagic is seeking a Senior Game Designer with strong design fundamentals and experience taking features from concept through implementation. You will translate creative goals into clear mechanics and systems, evaluate their effectiveness, and work with development teams to improve the player experience.
Include your CV and examples of features you designed, implemented, and refined, explaining the reasoning behind key decisions.
Salary: DOE
Apply nowPlayMagic is looking for a Level Designer with strong spatial design skills and confidence working directly in a game engine. You will create and refine playable environments, connecting layout, pacing, navigation, and gameplay requirements through testing and iteration.
Include your CV, walkthroughs or playable examples, and breakdowns showing your layout, scripting, and iteration work.
Salary: DOE
Apply nowPlayMagic is seeking a Consulting Game Design Director with broad design expertise and a strong record of guiding teams. In this advisory role, you will evaluate design quality, help resolve complex design questions, and support leads with focused recommendations and mentoring.
Include your CV, relevant credits, consultancy availability, and examples of design leadership or advisory work.
Salary: DOE
Apply nowPlayMagic is looking for a Narrative Designer / Writer with strong writing craft and an understanding of interactive storytelling. You will develop and implement narrative content, working with other disciplines to maintain clear characterisation, coherent story structure, and effective delivery.
Include your CV and selected samples showing both writing quality and the relationship between narrative content and player interaction.
Salary: DOE
Apply nowPlayMagic is seeking a Technical Designer with strong implementation skills and sound game design judgment. You will turn design ideas into playable features, develop reusable content workflows, and help designers and engineers resolve technical questions efficiently.
Include your CV and technical design breakdowns or playable examples, explaining the logic, tools, and features you built.
Salary: DOE
Apply nowPlayMagic is looking for a Lead Programmer / Technical Lead with strong software engineering judgment and experience guiding game development teams. You will combine technical direction with practical implementation, helping programmers deliver reliable systems and resolve complex production challenges.
Include your CV, relevant project credits, and a concise example of your architecture, implementation, and team leadership responsibilities.
Salary: DOE
Apply nowPlayMagic is seeking a Senior Gameplay Programmer to design, implement, and maintain game features. You will work closely with designers and other engineers, combining responsive gameplay implementation with clean architecture, effective debugging, and dependable delivery.
Include your CV and relevant gameplay examples, explaining the systems you implemented and the technical problems you solved.
Salary: DOE
Apply nowPlayMagic is looking for a Senior Platform and Performance Engineer with strong console development and optimisation skills. You will investigate hardware specific issues, improve runtime efficiency, and help development teams deliver stable builds across supported platforms.
Include your CV, supported platforms, and examples of platform integration or measurable optimisation work, respecting any confidentiality restrictions.
Salary: DOE
Apply nowPlayMagic is seeking a UI Programmer to develop interface systems and bring UI/UX designs into production. You will combine programming skills with a practical understanding of usability, responsive layouts, input handling, and runtime performance.
Include your CV and interface examples, identifying the programming, architecture, and integration work you contributed.
Salary: DOE
Apply nowPlayMagic is seeking an Audio Implementation Programmer to connect audio content with game systems and runtime behaviour. You will work with sound designers and engineers to develop dependable integration, improve audio tools, and resolve technical audio issues.
Include your CV and examples of audio systems or integrations, explaining your programming contribution and the middleware used.
Salary: DOE
Apply nowPlayMagic is looking for a Performance Consultant with deep expertise in game profiling and optimisation. You will provide focused analysis and practical support, helping development teams understand bottlenecks, prioritise improvements, and validate technical results.
Include relevant credits, specialist areas, availability, and anonymised examples of measurable improvements you helped deliver.
Salary: DOE
Apply nowPlayMagic is seeking a Platform Engineer / Nintendo Switch 2 Specialist with practical console development expertise. You will support platform integration, investigate hardware specific problems, and help teams meet performance, stability, and delivery requirements.
Include your CV, relevant platform credits, and a summary of your integration and optimisation work without sharing confidential platform material.
Salary: DOE
Apply nowPlayMagic is seeking a Build and Release Engineer with strong automation and troubleshooting skills. You will maintain the systems that turn source code and content into reliable game builds, improving delivery speed, reproducibility, and visibility for development teams.
Include your CV, relevant tools and platforms, and an example of a pipeline improvement or difficult build issue you resolved.
Salary: DOE
Apply nowPlayMagic is looking for a Lead Animator with strong animation fundamentals, production experience, and the ability to guide a team. You will establish quality standards, create animation, and work with technical colleagues to ensure that movement performs effectively in game.
Include your CV and animation reel, distinguishing your animation, engine integration, and leadership contributions.
Salary: DOE
Apply nowPlayMagic is looking for a Composer with a strong musical voice and the versatility to respond to different creative briefs. You will create original scores and deliver polished musical assets that work effectively within game audio and production workflows.
Include selected music samples, relevant credits, and notes describing your composition, arrangement, production, and interactive delivery contributions.
Salary: DOE
Apply nowPlayMagic is looking for a QA Lead / Senior Development QA with experience working closely with game development teams. You will combine test planning with direct testing, helping the team understand product quality, identify risks, and make informed delivery decisions.
Include your CV and an anonymised example of a test strategy, complex investigation, or quality improvement you owned.
Salary: DOE
Apply nowPlayMagic is looking for a Development QA Tester with strong observation, investigation, and communication skills. You will test game features and builds, record useful defect reports, and work with developers to verify fixes and improve product quality.
Include your CV and relevant testing experience. An anonymised bug report or test case is welcome.
Salary: DOE
Apply nowWhatever brings you here — whether you're a publisher, a developer, a future team member, or just curious — we'd love to hear from you.
info@playmagicstudios.com →